Job Summary

We are looking for a skilled 3D Modeler with strong experience in scan cleanup and product modeling. The artist will be responsible for converting raw 3D scanned or AI-generated shoe models into clean, production-ready 3D assets while maintaining accurate shape, details, topology, and quality.

Key Responsibilities

  • Clean up and refine 3D scanned and AI-generated shoe models in ZBrush.
  • Perform high-quality Scan cleanup while preserving the original product shape and details.
  • Work efficiently with ZBrush Polygroups, Masking, and cleanup tools.
  • Have a good understanding of UVs and production-ready asset preparation.
  • Fix scan-related issues such as unwanted geometry, surface noise, irregular shapes, and other artifacts.
  • Use Maya or Blender for mesh editing, topology adjustments, UV work, and final asset preparation.
  • Create accurate product models based on references when required.
  • Perform self-QA before submission to ensure models meet the required quality standards.
  • Take ownership of assigned tasks/projects from start to final delivery.
  • Deliver quality assets within the committed timelines.
  • Coordinate effectively with the team, QA artists, and project leads.

Required Skills

  • ZBrush
  • Maya / Blender

Experience

Minimum 2+ years of professional experience in 3D modeling.

Required Skills

Blender Autodesk Maya, Zbrush